The Optimus Black weighs just 3. That may be impressive from a design perspective, but the phone felt a bit too light to me—a little too insubstantial and droppable in my hand.
By comparison, the iPhone 4 takes up less space on the desk yet weighs almost an ounce more 4. The front of the Optimus Black is completely smooth, with a two-megapixel front-facing camera at the top. At the bottom, just below the display window, are the menu, home, back, and search buttons, which are touch-based and built into the body of the phone.
The top of the phone hosts the headphone jack, the micro-USB port, and the power button. On the upper back are the 5-megapixel camera and the flash.
The right spine is smooth and devoid of buttons or ports. The chip is no dual-core powerhouse, but it seems well suited to a moderately priced 3G phone. If the smarphone adopts this resolution, the human eyes will look like a piece of paper.
In normal distance, user can not distinguish the single pixel, so this resolution can bring a better user experience. WXGA adopts aspect ratio to expand the screen size. Because of its horizontal pixels, so this type of screen can be found application in inch and It is an extension of WXGA and has a resolution of x Its biggest display resolution is x Its aspect ratio is rather than , so only a small part of notebook with Every pixel is 32 bit.
This kind of resolution used in a wide-screen LCD with a Its display resolution can reach up to x But rare notebook manufactures adopts this screen due to its high price.
It is an extension of QXGA with resolution of x This type of resolution is found in Nexus There hasn't been a large enough number o GSMArena team , 04 May Next Page » 2. NOVA display eyes-on, conclusion. There's much more, too, that goes into a killer screen. The contrast ratio accounts for bright whites and inky blacks. The extremes are hard to achieve, but the closer a screen can get to the absolute digital white and black, the better.
Then there's the color gamut , which helps frame how well the colors on the screen compare to what the human eye perceives in real life DisplayMate has a great explanatory chart here.
This is especially evident in smartphone photography and video playback, although there's more going on with camera software than just the screen's ability to reproduce hues. Viewing angle is another element that's associated with different screen brands. It denotes how far you can be from the center of the screen to still see the image. Apple wouldn't share the measured viewing angle of the Retina display. What we do know is that Apple uses a certain high-quality LCD material called IPS in-plane switching, which would put its viewing angle in the same ballpark as rivals.
Finally, there's the software factor. As good as the screen technology is, the device still needs a great graphics processor GPU for quickly rendering images, especially for fast-moving videos and games. The better the GPU does that, the better everything can look on the screen. The screen isn't the sole reason to buy a phone, but since it's the part you look at most, it could tip the scale between two otherwise equal handsets.
An excellent viewing experience can also make a phone seem more premium. Apple's Retina display reigns supreme in terms of pixel density and resolution, but as far as I'm concerned Samsung's Super AMOLED Plus screen rivals and arguably bests it in terms of reproducing color and sharpness on a larger display.
You can bet that CNET's Eric Franklin will conduct a thorough smartphone screen Battle Royale here and here when we get all screens side by side in our office.
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